top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Procedural Art Cyberpunk City

This project was created for the course Procedural Art at CMGT in Enschede. Upon conditions and tasks set out by the rubric, I was tasked with creating a system/script that generates buildings procedurally.

In my scene, buildings are created via script, materials are assigned via the same script and decorations on/around the buildings are determined by a ScriptableObject. That ScriptableObject also contains information about what buildings with what parameters can be generated in a neighborhood/zone. That SO is then passed on the city generator, that takes everything into account and generates the city, either in editor or as soon as runtime is started.

bottom of page