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Tower Defence 3D (Software Architecture)
Project type
Unity Project / UML
Date
January - February 2025
Location
Enschede
During this project, I was given strict code criteria that I needed to hit while developing a tower defence game, including:
- Unit Checks
- Learning how to make a detailed UML Diagram
- Keeping tight track of values
- Expandable code architecture
- EventBus
- Abstract classes








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